CHAPTER 3 The Twelve-Tone System and Max

3.1 The history of twelve-tone system
3.2 Kandinsky and the twelve-tone system
3.3 Basic features of the twelve-tone system
3.4 Analysis of Arnold Schoenberg’s piano piece op. 33a (1929)
3.5 The twelve-tone based piece using Max
3.6 Conclusions
References

 

v3.1 The history of twelve-tone system

vWhen there was a Pope who had central governing power to which all others were subordinate in his whole empire, when a male-dominated society still existed, and when fathers had too much power over their families, the musical pieces at those periods were composed based on a do-dominant (tonic dominant) harmonic structure. This still occurs in contemporary musical pieces. Almost 80 years ago, there was a man who dedicated his whole life to making equally importantly dominated harmonic structure, which is now called the twelve-tone system. His name was Arnold Schoenberg (1874-1951).

vAmong the new changes that took place during the 1920s, the most dauntless and doubtlessly innovative change might have been Schonberg’s twelve-tone system. However, the twelve-tone system was not created solely by Schonberg. The advent of this new method of composing music, based on the twelve-tone system, was inevitable. It followed as a natural result of the over-all movement of the writing of many free and atonal pieces during the 1910s.


vThe term “atonality” was derived from the idea of the absence of a tonic. Due to the fact that all twelve tones have equal standing in relation to each other, atonality rapidly grew in popularity and became very important to Western music after 1910. Meanwhile, other famous composers tried to discover some new ways to work with tonal centers in terms of not relying on classical, functional harmony. Those ways included using ostinato, which was seen in Stravinsky’s The Rite of Spring, modal pitch complexes, seen in Debussy’s Voiles, polytonality, alternative scale forms, and some new chord types. These were all musically and historically inevitable, and they resulted in the twelve-tone system.


v3.2 Kandinsky and the twelve-tone system

vExpressing their inner emotions by rupturing traditional conventions of either musical composition or visual painting is the kinship between Kandinsk and Schoenberg. This intellectual affinity of these two artists in terms of spending their whole lives in pursuit of new innovative ways for the revolutionary changes in their own provinces resulted from both reciprocal influences and intelligent exchanges.

vKandinsk’s 7 Compositions are the examples that evoke the affinities between painting and music and that hint at a metaphor with music. In his works, it can be seen how much he was captivated by the emotional power of music. By the same token, the twelve-tone system, which had stirred Schoenberg to devote his life to abandoning tonal and harmonic conventions, coincided with the spirit of Kandinsk’s expressionism.

vThis sprit of both Kandinsk’s expressionism and Schoenberg’s the twelve-tone system could be resurrected by using Max program. For instance, a multimedia piece that uses both expressionism painting and Max-based music can be exhibited in a multimedia museum or in a concert hall. The example piece that is based on Max will be introduced in later sub chapter.

v3.3 Basic features of the twelve-tone system


vThe basic purpose of the twelve-tone system is to have no tonal center, or to treat all 12 chromatic tones equally. To avoid the possibility of emphasis on a particular tone even if it is not intentional, a compulsory rule was necessary. The compulsory rule is the twelve-tone system.

vTo compose music with this twelve-tone system, a composer creates a row by putting the twelve different pitch classes into a pre-arranged order. The row that the composer makes determines the pitch texture of the melodies and chords as well. Like Baroque fugue, one twelve-tone row has four basic forms, with a possibility of 48 permutations; prime (forward and right side up), inversion (forward and upside down), retrograde (backwards and right side up), and retrograde inversion (backwards and upside down).

vThe composer may simultaneously use different permutations of the row. However, there is one rule that the composer must follow. That is, once a permutation of the row has been used in a piece, all twelve pre-arranged pitches must be chosen before repeating the same permutation of the row, whether or not it is in melody structure, chord structure, or in the structure of the combination of both.

vIn addition, this idea of the twelve-tone system can be applied to rhythm, dynamics, and other compositional aspects. In fact, after 1950, Karlheinz Stockhausen, Pierre Boulez, Milton Babbitt, and other contemporary composers have extended this idea to their own compositions. By the same token, a Max-based piece can be created by using this basis of "Integral Serialism."

v3.4 Analysis of Arnold Schoenberg’s piano piece op. 33a (1929)

vThe row that Schoenberg used for this piano piece is shown in the figure 3-1. Although this row contains twelve different semi tones, and appears as if the twelve tones were randomly chosen and arranged, Schoenberg chose these twelve tones very carefully and arranged them after listening to them over and over again. This fact is demonstrated in the three main tetrachords that were derived from the main row. The main tetrachords are shown in the figure 3-2.


v< Figure 3-1 examples of twelve-tone rows>

v

v<Figure 3-2 the three tetrachords from first prime and first retrograde>

vThese main three tetrachords are used in this piece as if they, I (do-mi-sol), IV (fa-ra-do), and V (sol-si-re), were used in many classical pieces. Moreover, although each tetrachord sounds very much like an emancipated panchromatic dissonance, the three main tetrachords (see the figure 3-2) are obviously, from beginning to end, like common classical pieces (see the figure 3-3). In other words, this emancipated panchromatic piano piece has symmetrical balance. This is achieved by a method of beginning with these main tetrachords, which are derived from the first prime and the first retrograde, and ending with them as a cadence.

v<Figure 3-3 the three tetrachords from first prime and first retrograde appear from beginning to end>

v

v<Figure 3-3>

v

 

v3.5 The twelve-tone based piece using Max


vI created this piece to demonstrate how easily Max can help composers create twelve-tone system music, and also how Max can possibly create string-based pieces. This first movement for a string quartet is solely designed for the main concept of excluding the tonal center.

vFirst, there is a small difference between the principles of the pieces based on Schoenberg’s twelve-tone system and my piece, in that I did not take care of the possibility of 48 permutations from the main row; prime, inversion, retrograde, and retrograde inversion. In fact, there is no main row in my piece. Due to the fast calculation ability of today’s computers1, machines deal with whether or not all twelve-semi tones are equally treated. Moreover, each string part has its own row in my piece. Instead, there are a total of 144 permutations in each string part, which means that there are a total of 576 permutations in the whole first movement. Each semi tone appears equally, 48 times, in this movement, and shows up 12 times in each part. This results in the whole piece maintaining a balance in terms of using twelve tones; it is the same as the result of Schoenberg’s piano piece op. 33a (1929).


1. The dual PowerPC G4 processors — each with a sustained performance of over three billion calculations per second, <http://www.apple.com/powermac> (cited 16 Sep 2000).

vTo use twelve tones equally, Max provides a helpful object called an urn. Urn is the best object for choosing random numbers without repeating a choice2. In the left inlet, urn receives bang and clear messages. In the figure 3-4, metro gives bang messages in certain intervals which two urns generate. Urn 12 means that it generates previously unchosen random numbers from 0 to 11 according to the bang messages from its left inlet. After it generates all 12 numbers, it sends a bang message out to the right outlet and a clear message refreshes the memory of urn. This circulation will continue until a stop message is given. This urn circulation generates 144 permutations for each string part until a stop message is given.

v<Figure 3-4 urn chooses random numbers without repeating a choice>

v

vFor the rhythmic aspect, there is a formula, {(Y urn + 1) * (X run +1)} * 20. The right urn 12 object receives bang messages depending upon the left urn 12’s left outlet. In other words, during the first row, string I contains the same rhythmic pattern; however, other 3 string parts have their own rhythmic patterns, derived from their own urn 12 objects. They create an overlapping rhythmic sound. It is also possible that the left urn can predominately generate the rhythm, but then all 4 urns in 4 string parts will generate little chaotic rhythmic patterns. The reason why number 1 is added is to avoid 0 because 0 can only result in 0 when it is multiplied by other numbers.


2. J. Christopher Dobrian, Max Reference, ed. Jon Drukma (Opcode Systems, Inc., 1995), 400.

 

vMultiplying 20 means multiplying 20 milliseconds. In the computer, the following have no meaning: 4/4 beats, 3/4 beats, or 6/8 beats, etcetera. Finally, the numbers that pass the formula will be 20, 20, 20, … 20; 40, 40, 40, … 40; and 60, 60, 60, …60, and so on3 (see the figure 3-5). However, these numbers are also multiplied based on the X value so the results will vary slightly. (X * Y) is a variable ranging from 1 to 144. Thus, the final results range from 20 (1 * 20) to 2880 (144 * 20) milliseconds4. Anyway, these numbers go to the right inlet of metro to generate bangs for certain intervals. All twelve tones, consequently, will have an equal duration if all individual tones are summed up from the tone in the first row to the same tone in the 12th row. For example, the total duration from C1 in the 1st row to C12 in the 12th row is 240*(1~144); (20+20+20+20+20+20+20+20+20+20+20+20)* (1~144)=240(1~144) (see the figure 3-6).

v<Figure 3-5 the rhythmic patterns of 4 parts based on their own urn 12 objects>

v


3. A* object multiplies only when it receives a number in the left inlet. The right urn 12 object in figure 3-4 sends next number only when it receives a bang message from the right outlet of the left urn 12 object. Therefore, the * object does not send the next number to metro and metro keeps same rhythmic pattern until it receives another value from the * object.
4. One minute is 60 seconds or 60000 milliseconds. Thus, metronome 60 means 60000 milliseconds and a quarter note is 1000 milliseconds. If 2880 is divided by 4 to make whole note, its quarter note will be 720 milliseconds, so 60000/720 is equal to 83(83.33). Thus, the metronome speed is 83. In this piece, the overall speed could be 83, and 20 could be converted to a sixty-fourth note. Therefore, in this whole movement, the note values vary from a sixty-fourth note to a whole note in the metronome speed of 83.

 

v<Figure 3-6 the total sum from C1 in the 1st row to C12 in the 12th row>

vv

vFurthermore, in terms of fairness, there is something else to be considered. When using twelve tones, within the whole 4 string parts, for example, there is no overlapping register among them. In other words, the violin I has its own register from C5 to B5, and the cello’s melodies are chosen from C2 to B2 (figure 3-7). These works can very easily be done by using the first Max’s patcher object and copying and pasting it three times. The last step is to change numbers of the + objects; + 60, + 48, and + 36.

v<Figure 3-7 fair registers among 4 parts>

v

vThe first step is to create a patcher for violin I (figure 3-8). I called it “row1,” it may be called anything. The main purpose of using a patcher object is for encapsulation. Todd Winkler notes the importance that encapsulation embeds and masks complexity, and will help keep the overall program structure simple and greatly improve readability5. Moreover, a patcher object works very well when representing a specific instrument when a main patch is designed for composition. For example, if an orchestra piece is composed using Max, patcher objects can help to neatly organize all instruments by giving each patcher object a name.

v<Figure 3-8 the patcher of violin I>

 

v

 


5. Todd Winkler, Composing Interactive Music: Techniques and Ideas using Max, (Cambridge, Massachusetts: The MIT Press, 1998), 77.

 

vTo finish the first movement after generating all possible 576 permutations, combining a histo object and an if object works appropriately (figure 3-9). The object histo counts how many times it has received the same number, sends out the number of times to the right outlet, and carries the number itself out the left outlet6. The object if works like C programming language so several relational operators can be typed in an if object7. The if statement: [if $i1 == 0 && $i2 == 12 then bang] means that if the value of the first inlet is equal to 0, and if the value of the second inlet is equal to 12, then send bang.

v<Figure 3-9 the patcher” itstops” finishes the first movement>

 

v

 


6. J. Christopher Dobrian, Max Reference, ed. Jon Drukma (Opcode Systems, Inc., 1995), 205.
7. For more examples see Todd Winkler’s Composing Interactive Music: Techniques and Ideas using Max, (Cambridge, Massachusetts: The MIT Press, 1998), 104-105.

 

vThe next step is to put musical value into the whole piece. Adjusting crescendo and diminuendo is easily done by drawing graphics in a table object8. Table is the best for editing the stored numbers in a graphic mode. Table keeps a pair of X and Y values; X is an address and Y is possible values from 0 to 127. For the entire dynamics, including extreme pianissimo and fortissimo, of this piece, the Y values were set from 0 to 95 (figure 3-10). Table receives its X addresses from counter. Counter counts the number of bangs from metro. In a subpatch named “row1”, there is a table object called “cre”, which is connected to the second outlet of “row1”, and its values pass to all 4-string parts as dynamics for 4 makenote objects (figure 3-11 and 3-12).


v< Figure 3-10 Table object used for crescendo and diminuendo>

v

 


8. J. For more specific examples see Christopher Dobrian’s, Max Getting Started, ed. Jon Drukma (Opcode Systems, Inc., 1995), Tutorial 32, 140-146.

 

v<Figure 3-11 Table “cre” object connected to the second outlet>

v

 

v<Figure 3-12 Second outlet in subpatch “row1” is connected to all 4-string parts to control velocity>

v

 

vIn addition to dynamics, there is another musical consideration: making vibrato. While a human violinist relies on a rapid wrist-and-finger movement on the string for a slight alteration of the pitch, most modern synthesizers offer a pitch wheel to alter the pitch. To control this pitch wheel, Max provides a bendout object, which sends a MIDI pitch bend message to its connected synthesizer. To make MIDI vibrato, the combination of random, split, and bendout is used in this piece. Random 20 generates random numbers from 0 to 19 and split 62 66 controls the random numbers which are added 50 passing + 50 object in the range from 62 to 66 (figure 3-13). With these values, bendout a 1 sends MIDI pitch messages to the channel 1 of the synthesizer specified as “a”. Bendout a 2, bendout a 3, and bendout a 4 send MIDI pitch messages to the channel 2, 3, and 4 (figure 3-14).


v< Figure 3-13 split splits the numbers in the range from 62 to 66>

v

 

v<Figure 3-14 split numbers go to 4 channels to make vibrato>

vv

 

v3.6 Conclusions

vThe first movement is designed solely for the possibility of making musical pieces based on the twelve-tone system and showing Max’s potential ability for composition. The result is quite successful even though it took only a few days. The total duration of this movement ranges from 2 minutes 11 seconds to 3 minutes, but the result will really vary depending on the computer. There is, however, a small limitation to this piece, which is based on Max and a synthesizer, in that it is not easy to imitate the conventional string instruments’ special playing techniques such as harmonics. This piece will be more sophisticated if I consider all possible string techniques and playing styles. Furthermore, there is another limitation in the hardware itself. I use Kurzwel K-2500, which has optional sound ROMs installed, but the sound itself is not yet the same as the sound of real strings.

 

 


vReferences


J. Christopher Dobrian, Max 3.5 manual Addendum, (Opcode Systems, Inc., 1996), 8.

Joel Chadabe, Electric Sound: The Past and Promise of Electronic Music, (Prentice-Hall, Inc., 1997), 61.

J. Christopher Dobrian’s, Max Getting Started, ed. Jon Drukma (Opcode Systems, Inc., 1995), Tutorial 32, 140-146.

J. Christopher Dobrian, Max Reference, ed. Jon Drukma (Opcode Systems, Inc., 1995), 205.

J. Christopher Dobrian, Max Reference, ed. Jon Drukma (Opcode Systems, Inc., 1995), 215.

J. Christopher Dobrian, Max Reference, ed. Jon Drukma (Opcode Systems, Inc., 1995), 400.

Joseph Machlis and Kristine Forney, The Enjoyment of Music, Eight edition, Standard version. (Norton, 1999), 649.

Joseph Machlis and Kristine Forney, The Enjoyment of Music, Eight edition, Standard version. (Norton, 1999), p. 672.

Joseph Machlis and Kristine Forney, The Enjoyment of Music, Eight edition, Standard version. (Norton, 1999), 684.

Stanley R. Alten, Audio in Media, Fifth edition. (Wadsworth Publishing Co., 1999), 3.

Stanley R. Alten, Audio in Media, Fifth edition. (Wadsworth Publishing Co., 1999), 278.

Schwarts, Elliott, and Barney Childs, eds. Contemporary Composers on Contemporary Music, Expanded ed. (New York” Da Capo, 1998), 201.

Slonimsky, Nicolas. Lexicon of musical invective: critical assaults on composers since Beethoven’s time, 2nd ed., Seattle: University of Washington Press, 1969.

Todd Winkler, Composing Interactive Music: Techniques and Ideas using Max, (Cambridge, Massachusetts: The MIT Press, 1998), 77.

Todd Winkler’s Composing Interactive Music: Techniques and Ideas using Max, (Cambridge, Massachusetts: The MIT Press, 1998), 104-105.

Underwood. The Western Concert Tradition Since 1950, (New York University, 2000), 14.

Underwood. The Western Concert Tradition Since 1950, (New York University, 2000), 24.